Paceful: Productivity App



Summary
For this personal project, I went through the full UX design process from start to finish. I started by conducting student surveys to better understand user needs and uncover pain points. From there, I mapped out user journeys and flows to shape the overall experience. I created both low-fidelity and high-fidelity wireframes and prototypes in Figma, then refined them through rounds of feedback and heuristic evaluations from peers. Along the way, I also designed the branding and visual mockups, making sure everything was accessible, responsive, and intuitive to interact with.
Big idea
How can we transform productivity into an enjoyable, game-like experience that motivates users to achieve their goals?
Roles/responsibilities
- UX/UI prototyping and design
- UX/UI research
- Wireframing
- Branding
- Graphic Design
- Illustration (Pixel Art)
- Motion Graphics and Video editing
Info
When: 2025
Team size: Solo
Timeline: November 2024 - February 2025
Tools used: Adobe Express and its APIs, React Native, After Effects, Aseprite

Design Process




